{"id":"NAR-015","name":"Pay off planted elements","domain":"narrative","layer":"document","strength":"context_default","human_logic":"IF a detail is emphasized as a promise, mystery, threat, goal, or motif, THEN resolve, transform, or deliberately leave it open ELSE reduce its emphasis.","when":{"path":"narrative.plant.emphasis","operator":"in","value":["medium","high"]},"then":[{"action":"verify","target":"narrative.plant.payoff","options":["resolve","transform","deliberately_open"]},{"action":"reduce","target":"narrative.plant.emphasis","when":"no_payoff"}],"else":[{"action":"retain","target":"current_text","reason":"No triggering condition is present."}],"unless":[],"because":"Emphasis creates reader expectation.","diagnostics":[],"examples":{},"source_ids":["BK-016","BK-037"],"laka":{"smallest_sufficient_intervention":true,"primary_axes":["scope","depth","magnitude","reversibility"]},"requires_facts":["narrative.plant.emphasis"],"tests":[],"sources":[{"id":"BK-016","title":"Story","creator":"Robert McKee","domain":"narrative","type":"Book","note":"Scene design, causality, conflict, and narrative structure.","url":null},{"id":"BK-037","title":"Made to Stick","creator":"Chip Heath; Dan Heath","domain":"communication","type":"Book","note":"Simple, unexpected, concrete, credible, emotional stories.","url":null}],"defined_in":{"file":"13-narrative-rules.json","title":"Narrative and Story Grammar","slug":"narrative-rules"}}