NAR-006
Heuristic
layer: section
Choice reveals character
IF the story asserts a trait without a consequential choice that demonstrates it, THEN create or cite such a choice ELSE retain.
Why the rule exists
Choice under pressure converts description into evidence.
Condition
The rule fires when this evaluates true. Paths marked below must be present in the fact base; the engine reports the rest rather than guessing them.
- ALL
- character.asserted_trait exists
- character.demonstrating_choice_count eq 0
Facts this rule reads
| Path | Source |
|---|---|
character.asserted_trait |
You supply it |
character.demonstrating_choice_count |
You supply it |
Then
- insert — target
character.choice
Else
- retain — target
current_text, No triggering condition is present.
LAKA
- Smallest sufficient intervention
- Yes
- Primary axes
Sources
-
On Writing: A Memoir of the Craft — Stephen King
Writing habits, revision, description, and storytelling craft. -
Story — Robert McKee
Scene design, causality, conflict, and narrative structure. -
Self-Editing for Fiction Writers — Renni Browne; Dave King
Dialogue, viewpoint, exposition, scene, and revision.
The raw rule record
Verbatim from 13-narrative-rules.json. Also available at /v1/rules/NAR-006.
{
"id": "NAR-006",
"name": "Choice reveals character",
"domain": "narrative",
"layer": "section",
"strength": "heuristic",
"human_logic": "IF the story asserts a trait without a consequential choice that demonstrates it, THEN create or cite such a choice ELSE retain.",
"when": {
"all": [
{
"path": "character.asserted_trait",
"operator": "exists"
},
{
"path": "character.demonstrating_choice_count",
"operator": "eq",
"value": 0
}
]
},
"then": [
{
"action": "insert",
"target": "character.choice",
"pressure": "meaningful",
"reveals": "asserted_trait_or_contradiction"
}
],
"else": [
{
"action": "retain",
"target": "current_text",
"reason": "No triggering condition is present."
}
],
"unless": [],
"because": "Choice under pressure converts description into evidence.",
"diagnostics": [],
"examples": {},
"source_ids": [
"BK-011",
"BK-016",
"BK-017"
],
"laka": {
"smallest_sufficient_intervention": true,
"primary_axes": [
"scope",
"depth",
"magnitude",
"reversibility"
]
}
}
Other narrative rules
- NAR-001 Give the focal agent a desire IF a narrative section expects forward motion AND the focal agent has no legible desire or need, THEN reveal one ELSE retain deliberate mystery with another source of propulsion. Context default
- NAR-002 Obstacle opposes the desire IF the focal agent has a desire but no meaningful resistance, THEN introduce an external, interpersonal, internal, or systemic obstacle ELSE retain. Context default
- NAR-003 Make stakes change choice IF failure or success would not alter the agent’s choices, relationships, identity, resources, safety, or future, THEN strengthen or clarify stakes ELSE retain a low-stakes form by design. Context default
- NAR-004 Events cause later events IF a major event has no causal, motivational, or thematic relation to what precedes it, THEN connect, foreshadow, move, or remove it ELSE retain. Hard constraint
- NAR-005 Scene contains a turn IF a scene begins and ends with the same relevant value, knowledge, power, relationship, or plan, THEN add a turn or compress the scene ELSE retain an intentional atmosphere scene. Heuristic
- NAR-007 Control point of view IF perception, knowledge, or interior access exceeds the established viewpoint without a marked shift, THEN remove, recast, or mark the shift ELSE retain. Hard constraint
- NAR-008 Keep narrative tense stable IF narrative tense changes without a time-frame or mode shift, THEN restore the established tense ELSE retain. Context default
- NAR-009 Use scene when the moment changes the state IF an event contains consequential choice, conflict, discovery, or relationship change, THEN dramatize enough of it as scene ELSE summary may carry it. Heuristic